Eternal Winter's Grasp
baldurs_gateAdventure Hook
The Iron Throne Enforcers have captured Duke Eltan and are demanding the Bhaal's Blood Chalice as ransom. The exchange is set to occur in the smog-choked Outer City of Baldur's Gate. If the party doesn't intervene, amnian intervention will be inevitable. A desperate Helm Priest offers Baatezu Contracts for assistance. Recommended for levels 1-4.
Extended Hook
Adventure Parameters
Adventure Structure
Hook
Amidst smog-choked streets of Baldur's Gate, a desperate Helm Priest approaches with trembling hands and fear-filled eyes. Whispering tales of Duke Eltan's involvement with legendary bhaal's blood chalice, they reveal a mysterious plot unfolding in mist-shrouded outer city. iron throne enforcers, with ruthless determination, orchestrate a bhaalist ritual disruption threatening to unleash amnian intervention upon unsuspecting populace.
Investigation
A trail leads to Sorcerous Sundries, a place illuminated by eerie lights where shadows hold secrets. Here, enigmatic Captain Zodge offers vital information, speaking in riddles and half-truths that test wisdom and resolve. Cryptic documents and whispered conversations reveal disturbing connections to Harpers, with influence stretching like a spider's web throughout. All evidence points toward mist-shrouded depths of Friendly Arm Inn, where darker truths await discovery.
Complication
Just as clarity seems within reach, winds of fate shift treacherously. Progress becomes perilously complex when Sacred sites desecrated by foreign influence emerges from shadows, demanding immediate attention. In a blood-chilling moment, Tethtoril steps forward to reveal shocking truths about bhaal's blood chalice – revelations that reframe this entire quest in sinister new light.
Confrontation
A stronghold of iron throne enforcers rises in smog-choked heart of outer city – monument to malevolence where evil plans take physical form. Within forbidding walls, horrifying evidence shows the plot has advanced further than feared. Architects of chaos have already laid groundwork for amnian intervention, preparations meticulous and chilling. Time slips away like sand through fingers as heroes realize how little remains to avert disaster.
Revelation
In a heart-stopping revelation amidst chaos of battle, heroes uncover Personal connection to a party member's past. This shattering truth cascades through understanding like cracks through glass, binding one among them to this conflict through ties of blood or destiny that cannot be severed.
Climax
Storm clouds gather over Sorcerous Sundries as fate draws heroes toward destiny. In chambers echoing with ancient power, they face Lawful Evil leader of iron throne enforcers – figure of terrible purpose standing ready to use bhaal's blood chalice and unleash amnian intervention upon this realm. Air crackles with tension as Captain Zodge makes unexpected appearance, true allegiance revealed in crucial moment when all hangs in balance.
Resolution
Victory comes at bitter cost, leaving taste of ash in mouth of triumph. Though immediate threat has ended, survivors must navigate treacherous aftermath of bhaalist ritual disruption, where new dangers emerge from shadows. Harpers nurtures vengeance in silence, yet baatezu contracts now in possession might justify enemies made this day.