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Lyle

2024 Ruleset
Halfling Druid | Hermit
Created 2026-07-04 | Seed: 1783124880

Ability Scores

cha
10
+0
con
15
+2
dex
8
-1
int
15
+2
str
8
-1
wis
17
+3

Character Details

Class: Druid
Species: Halfling
Background: Hermit
Level: 3
Hit Points: 24
Armor Class: 11

Skills & Proficiencies

Skill Bonuses:
acrobatics: -1
animal handling: +3
arcana: +2
athletics: -1
deception: +0
history: +2
insight: +3
intimidation: +0
investigation: +2
medicine: +5
nature: +4
perception: +3
performance: +0
persuasion: +0
religion: +4
sleight of hand: -1
stealth: -1
survival: +5
Proficiencies:
  • Armor: Light armor, medium armor, shields (non-metal)
  • Weapons: Simple weapons, scimitars, shortswords
  • Tools: Herbalism kit

Equipment & Weapons

Weapons:
Weapon Attack Bonus Damage
Longsword +1 1d8+-1 slashing
Javelin +1 1d6+-1 piercing
Equipment:
  • Light armor, medium armor, shields (non-metal)
  • Simple weapons, scimitars, shortswords
  • Herbalism kit
  • Explorers pack
  • Quarterstaff, Herbalism Kit, Bedroll, Book (philosophy), Lamp, Oil (3 flasks), Traveler's Clothes, 16 GP

Spells

Charm Person Faerie Fire Create or Destroy Water Fog Cloud

Languages

Halfling Common

Cultural Heritage

Sayrachi

Imperial culture driven by prophecy, cosmic destiny, and ritualistic precision